AI Insights · Timothy · April 2024
Top 5 Survival Games Performance in Italy Q1 2024
In Q1 2024, Italy's top survival games saw varied performance across downloads, revenue, and active users. Key trends highlight the dynamic nature of the gaming market.
In Q1 2024, Italy's top survival games displayed diverse performance metrics, reflecting the dynamic nature of the market. Data from Sensor Tower reveals intriguing trends in downloads, revenue, and active user engagement across these popular titles.
Last Day on Earth: Survival by Kefir showed a steady decline in weekly revenue, starting at approximately $15.6K in early January and dropping to around $9.7K by the end of March. Weekly downloads fluctuated modestly, peaking at 2.6K mid-quarter, while weekly active users remained relatively stable around the 11K mark throughout the quarter.
Westland Survival - Cowboy RPG from Helio Games experienced a varied revenue trend, initially declining from $2.9K to $1.7K in January before rebounding to approximately $3.4K in mid-February. Downloads peaked at 1.7K in mid-January but generally saw a downward trend, ending at 679 in late March. Active users peaked at nearly 9.9K mid-January, with a noticeable decline to around 7.7K by the end of the quarter.
Grim Soul: Survival Magic RPG by Brickworks Games showed a fluctuating revenue pattern, starting at $2.8K in early January, dipping to $1.3K by late March, and peaking at $2.7K in early March. Downloads were relatively low but saw a spike to 943 in mid-February. Active users also showed variability, peaking at over 2.1K mid-February before stabilizing around 1.3K towards the end of the quarter.
Raft® Survival - Ocean Nomad from Survival Games Ltd maintained a steady revenue trend, hovering around $1.6K throughout the quarter. Downloads started strong at 7.9K in early January but experienced a decline, ending at approximately 5.1K by late March. Active users showed a consistent decline from 25.9K to 17.6K over the quarter.
Frostborn: Coop Survival by Kefir had the most modest performance, with revenue peaking at $1.9K mid-January and then stabilizing around $1.5K by late March. Downloads remained low, peaking at 277 in early January and dropping to 107 by the end of the quarter. Active users followed a similar trend, starting at 424 and decreasing to 234 by late March.
The data, sourced from Sensor Tower, offers valuable insights into the performance of survival games in Italy. For more detailed analytics and trends, visit Sensor Tower.